Plot technology roadmap for software feature development with R&D team to achieve production priorities on 2012 Academy Award nominated Previsualization Software, Zviz.
Technical Support for over twenty 3D Story Artists from setup to completion of multiple concurrent episodic productions on overlapping delivery schedules.
Self-driven in determining goals based on observations of 3D Story & Asset Artists, R&D, and Production needs.
Develop, maintain, and troubleshoot all aspects of 3D Story animation pipeline including asset management, data management, and export processing.
Work with asset creation, animation, and engineering teams to conceive and develop tools for Zviz, Maya, and remote rendering farm for improved pipeline efficiency.
Support and evolve existing pipeline tools to adapt to the changing needs of an active production.
Code, test, and release tools for asset creators and animators primarily in Python, PyQt, and Qt Designer.