Chris Hui

EXPERT IN Unity Development Cross-Platform Engineering Asset PipelinesProduction Efficiency

SkateX

Posted on: February 6, 2025/  Posted by:  /  No Comments
Executive technical consultant for $5M seed-funded blockchain gaming startup R&D for company’s first NFT collection launch & sales on Solana blockchain Technical design & architectural development of Unity project for Skatex, Tony Hawk Pro Skater-like 3D game Staffing of contractor & full-time engineering team, including current Lead Engineer

WGT Golf

Posted on: September 21, 2021/  Posted by:  /  No Comments
Overview Technical lead for WGT Golf, real-time multiplayer golf simulation game Manage 6 engineers for monthly server and client feature releases Active code contributor, 50/50 split management vs. critical path coding Hiring process, candidate sourcing, and onboarding new hires

Dark District

Posted on: November 9, 2016/  Posted by:  /  No Comments

Overview Implement game features from design to final polish for global release of 3D combat strategy game, Dark District. Responsible for core gameplay features such as: Camera System, Building Selection, and Base Protection UI. Drastically optimized rendering performance of client by developing dynamic texture atlasing pipeline process. Handle daily bugs and minor feature additions necessary …

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Quest of Heroes: Clash of Ages

Posted on: July 10, 2016/  Posted by:  /  No Comments

Overview Featured in App Store in several countries Design and implementation of gameplay systems: Camera Animation, Touch Input, VFX/SFX behaviors, Resource Pooling, Dynamic Asset Loading, iOS ReplayKit Integration Design and implement 3D Asset Pipeline, including: Authoring Tech Specs, Import Processes (models / animations / sfx / vfx / textures / lightmaps), Import Automation & Documentation, …

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